Saturday, 9 December 2017

Escape Pod

After a conversation with friends about “flat earthers”, I wondered if it was possible to use Defold to simply demonstrate how gravity works in the context of planets and other celestial bodies. It turns out, with the help of Defold’s physics engine, it’s pretty straight forward!

After some further development, I’ve decided to make a simple game out of my gravity demo.

The aim of the game is to reach your homeworld in an escape pod fired from a base the other side of various planetary systems. The escape pod works as a projectile so you only control angle and power when firing off; you need to find the right tragectory that makes use of the other planets gravity along the way.

There will be other hazards to avoid or make use of such as black holes, white holes (which repel mass), moving asteroid belts and such.

Probably just targetting HTML5 for this.

Sunday, 3 December 2017

Ludem Dare 40

For the first time, I took part in a game jam this weekend, Ludem Dare #40 to be exact.

The theme was "The more you have, the worse it gets" which is not the best theme but I had a go anyway.

The result of several hours work is "Germinator", a very simple game where the player is faced with germs spreading across the screen. Using a laser, the germs must be zapped until all gone - then the level is complete. The next level has slightly more virulent germs and so it goes on.. and on.

Hard to tell if it's much good as I've been playing it too much. It's certianly simple and mindless.

Try it out here - Play GERMINATOR in Browser