Monday, 13 February 2017

Getting There

I'm getting well into the latter half of development on Rogues Redemption. Most features and systems are in place and working - some still need polish and tweaking.

New Stuff
  • Character selection screen allows the player to choose from 3 different classes of character
  • The shop now works when clicking on the trader NPC who can be found loitering in the corridors of some levels
  • Player stats screen displays various bits of information about the player, some useful, some less so
  • The in-game menu toggles music, sound effects etc. and gives the option to return to the main menu
  • There are now special locked rooms which contain special objects and items
  • Player now gets hungry and will require a regular intake of food
Lots of fixes, graphical tweaks, new sound effects, balancing and re-writing of code as I discover better ways of doing things.

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