In addition to the original, I've added some particle effects, moving clouds and 'real' sound effects. The various quirks of the original will also be included - they add to the nostalgic charm of old games. One being if you damage your aircraft carrier on take-off, it wont be there when you come back and you're left to fly out to sea until you run out of fuel.
The various transition stuff and menus are still to do. The main challenge to come is getting the virtual joypad to work reliably on Android - it's not as straight forward as I'd first imagined.
All being well, the game should be released next week.

