Most of the core game mechanics are in and working well. One tileset is nearly complete as are most of the sound effects.
I’m posting up a demo on the commity page (link below) so anyone can have a go. The aim of the game is search and rescue. A number of hostages are located throughout each island, either out in the open or within buildings. Once said buildings have been destroyed the hostage can then be picked. The rescued hostages will then need returning to base - the little red arrow around your helicopter always points back to base. You may also need to return to base during a mission to refuel and rearm. Note that your armour is only replenished between levels.
Further plans for this game include.
- New environment tileset
- Different helicopters
- Ability to choose armourments
- Enemy soliders on the ground
Play HTML5 demo in browser