As I've got a few days off my day job, I've been working on a simple game to learn how to use both Defold and the scripting language Lua, which is the coding part of the framework. It's been tough going as I've never used a framework before and Lua is different to every other programming language I know - most of which are 'C' based. So pretty much every small step has required research.
Pew pew pew |
Over the next few days, I'm intending to develop the game further and learn more about how to make games using Defold.
Probably the most advantageous thing about using a framework, is that you're targeting multiple platforms. Previously, all my games have been for specific systems - the most recent stuff targeting Android. So, I can now build applications for Windows, OSX, Linux and both Android and iOS platforms. I can also build packages in HTML5 so the games can be played in an internet browser.
I'm excited about this new framework and the opportunities to reach a much wider audience than with previous projects.