Five varieties of cabbage |
Sentries have been added and have turned out to be quite formidable enemies. There's a trick to defeating them though! They work similarly to the robots and have a proximity trigger using a collision object. They're fixed position but can rotate and shoot laser bolts at the player.
Sentries: a world of pain |
Next on the list is making the mini-map - something the player will likely need in order to track down the crystal fragments on each level. Even I get lost in there sometimes.
I'm putting off re-arranging the various collections to allow different levels to be loaded. I'm not confident yet I know fully what to do. There's plenty of reading material in the API reference and on the Defold forum to help though.
video of gameplay